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viernes, 25 de noviembre de 2011

Prototype 2 Fecha de lanzamiento anunciada



Prototype 2 se dirige a las tiendas a principios del año que viene, dijo Activision!

Activision ha confirmado la fecha de lanzamiento de su abierto de juego de acción Prototype 2 estará el 24 de abril 2012 en el San Diego Comic-Con de eventos.

"Sabemos que nuestros fans han estado pidiendo a gritos para saber cuando podría tener en sus manos-en Prototype 2, y todo el estudio está emocionado de que finalmente nos puede revelar el momento", dijo Ken Rosman, Jefe de Estudio, Radical Entertainment. "También estamos encantados de estar en el punto donde podemos mostrar el juego directamente a nuestros fans. Siempre es gratificante ver que las reacciones de la primera vez que lo que hemos estado trabajando durante los últimos dos años, y no podemos esperar a ver algunos de sargento.Sorprendente que cambia de forma de James Heller habilidades en San Diego Comic-Con. "

Llevando a cabo 14 meses después de Prototype, la nueva entrega contará con un nuevo protagonista, el sargento James Heller, a medida que avanza en su búsqueda para destruir el virus de luz negra de una vez por todas.

El juego está siendo desarrollado para PC (Microsoft Windows), Playstation 3 y Xbox 360.

Que no están familiarizados con el juego? Echa un vistazo a el trailer!


Fuente: VideoGamesBlogger

martes, 22 de noviembre de 2011

Far Cry 3: Vista Previa



Este es un vistazo rapido a Far Cray 3 a lo que se puede esperar de las próximas Ubisoft Montreal en primera persona tirador video juego.
Far Cry 3 está próxima secuela de Ubisoft Montreal para el juego de video 2008 Far Cry 2. Actualmente se encuentra en desarrollo y se saldrá a la venta en febrero de 2012 en el PC, Playstation 3 y Xbox 360.
Far Cry 3 se lleva a cabo en una isla tropical que se encuentra en algún lugar en la intersección de los océanos Índico y Pacífico. Sin embargo, Patrick Redding, diseñador de la historia de Ubisoft, mencionó que un ajuste de la Antártida es una posibilidad para los juegos futuros. El objetivo principal del juego es escapar de las islas (ya que habrá más de uno, mencionado por Dan Hay) y sus habitantes enloquecidos.

¿Cuál es el significado de la locura? Descubre en esta demo del juego en vivo desde la Conferencia de Ubisoft en el E3 2011.


Características principales de Far Cry 3

Aquí está una lista de los elementos clave que estará disponible en Ubisoft Montreal, Far Cry 3 sobre la base de noticias y anuncios realizados hasta la fecha.


Dunia motor
de Far Cry 3 se ejecuta en el motor Dunia, la tecnología utilizada para el juego anterior, Far Cry 2, pero va a usar tecnología avanzada de agua para dar una experiencia en profundidad en el juego.


Mecánica de combate
El jugador tiene la capacidad de disparar a los enemigos detrás de los objetos en el modo de agacharse sin mover la cabeza arriba, pero con las manos libres. El último de demostración también ha revelado un mecánico revisó el sigilo, así como un sistema de nivelación posible sobre la base de puntos de experiencia. "Takedown" habilidades también son posibles mediante la realización de ataques cuerpo a cuerpo desde arriba o en el modo de ponerse en cuclillas.


Ampliado en modo Historia
Far Cry 3 director de la narrativa, Jason Vandenberghe, ha dicho que el mapa el modo historia será de alrededor de diez veces más grande que sus anteriores entregas, lo que indica que sigue siendo un juego de mundo abierto sandbox en el que jugador elige cuándo y cómo que quieren completar las misiones.


Echa un vistazo a el trailer explosivo primero para el juego de acción nueva y hermosa y brutal Far Cry 3!

lunes, 21 de noviembre de 2011

Ghost Recon: Future Soldier Vista Previa

Vista previa de Ghost Recon: Future Soldie, aquí un rápido vistazo a lo que se puede esperar de las próximas juego táctico de Ubisoft París vídeo del tirador.
Únase a los fantasmas legendarios. La experiencia de la guerra del mañana a través de los ojos de un soldado de élite del futuro, armados hasta los dientes con los más avanzados equipos de alta tecnología!
La historia se llevará a cabo en un futuro próximo en Noruega, el Medio Oriente y Asia.
Los fantasmas será la lucha contra una fuerza ultra-nacionalista que tomó el control de Rusia y están invadiendo los países vecinos en el más mortífero misiones tras las líneas enemigas. El jugador tomará el control de un equipo Espíritu de 4 hombres que consta de un comando (Kozak), un experto francotirador (Pepper), un experto en reconocimiento (30k), y un ingeniero (Bones). Las versiones Wii y PSP sin embargo, tendrá diferentes historias.
El juego saldrá a la venta el 6 de marzo de 2012 (NA) y 9 de marzo de 2012 (la UE), en la DS, PC, Wii, PSP, Playstation 3 y Xbox 360.
Llevar el diseñador de juego Román Campos y el Director Creativo Tommy habla Jacob en el E3 2011 tanto sobre el Ghost Recon: Future Soldier de un solo jugador y multijugador en esta entrevista!

lunes, 19 de septiembre de 2011

BioShock Infinite Preview

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Bioshock Infinite Screenshot

This BioShock Infinite Preview gives a quick look at what can be expected from Irrational Games’ first person shooter title!

BioShock Infinite is an upcoming first-person shooter video game, and the third game in the BioShock series. It is being developed by Irrational Games for a 2012 release on the Microsoft Windows, PlayStation 3 and Xbox 360 platforms.

BioShock Infinite is not a direct sequel or prequel to previous BioShock games, taking place in an earlier period and different setting, though it features similar gameplay concepts and themes. The player controls a former Pinkerton agent, Booker DeWitt, as he attempts to rescue a woman named Elizabeth trapped aboard the collapsing air-city Columbia in 1912.

The Creative Director behind the beautiful looking new game BioShock Infinite sits down for an interview about dimensional tears, winged monsters and more in this video.

Watch the entire BioShock Infinite gameplay demo from E3 2011!

Ken Levine walks us through this Bioshock: Infinite demo and details its new setting in the sky and prototype of the “Skyhook.”

Here is a list of key elements that will be available in Irrational Games’ BioShock Infinite based on news and announcements made so far.

BioShock Infinite is a first person shooter with role-playing game elements similar to the previous two games. As DeWitt, the player moves about the various structures of Columbia using a grappling hook, a series of railways connecting the buildings called the Skyline, and other transport means to search for Elizabeth.

Weapons, Powers & Abilities
The player will gain weapons which can be used in numerous ways within the environment, including on the Skyline, to defeat enemies. DeWitt gains powers and abilities by using vigors and nostrums that are found through Columbia, the equivalent of BioShock’s plasmids and tonics. Vigors grant activated powers such as telekinesis, electricity manipulation, or animal control (as seen by the manipulation of a flock of crows within the gameplay demo), while nostrums are passive abilities that can improve the player’s strength or damage resistance.

Elizabeth
Once reunited with Elizabeth, who also has a set of such powers, the player must work together with her to escape Columbia. For example, Elizabeth can create a localized rainstorm on foes, which the player, as DeWitt, can then fire upon with an electricity-based attack, electrocuting the foes. The player will not be directly in control of Elizabeth, but instead she will react to the player and the current situation in a manner similar to the AI Director in Left 4 Dead, according to Levine. However, using Elizabeth’s powers also harms her, an action compared to the choice of killing or saving the Little Sisters from the previous games. Elizabeth also has the ability to interact with the tears in the fabric of space-time, pulling objects from the other side to use within Columbia, escaping from battle through these, or repairing them. The player will need to protect Elizabeth, but will not need “to babysit and hand-hold” her through the game.

The Skyline
The Skyline is a rail-based system (originally designed for moving cargo around Columbia but later used for personnel transport) similar to the concept found in the Ratchet & Clank games and described by Levine as “a roller coaster, over another roller coaster, over another roller coaster”; players activate a wrist-mounted tool that DeWitt and other enemies wear to jump and hang onto the self-powered tracks. The freedom of movement along the Skyline allows for several varieties of combat, including flanking, cover, and area-of-effect attacks through creative uses of the system.

Nostrums
Nostrums are permanent changes to the character and cannot be removed once used. These come in two types, stable and unstable varieties, the latter referred to as “potlucks”. Stable nostrums are more expensive, but the player knows exactly what effect applying the nostrum will gain them. Unstable nostrums are cheaper or can be found lying around the environment, but upon use, require the player to select one of four random effects to alter their character.

Check out the trailer!

Eagerly anticipating this game? Don’t forget to leave a comment and share your opinion.

Take a look at our BioShock Infinite Screenshots Gallery!

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viernes, 16 de septiembre de 2011

Sonic Generations Preview

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Sonic Generations Screenshot

This Sonic Generations Preview gives a quick look at what can be expected from SEGA’s upcoming platform game!

Sonic Generations is an upcoming 2011 platform video game in the Sonic the Hedgehog series, currently in production by Sonic Team for PlayStation 3, Xbox 360, and Nintendo 3DS. It will be released by Sega in North America and Europe during November 1, 2011 and in Japan on December 8, 2011.

Sonic and his friends are celebrating Sonic’s birthday by having a picnic. A cake is revealed, but Sonic and co. become victim to a “time hole”, which takes him and his friends back in time. Sonic then meets a younger version of himself, “Classic Sonic”. The two Sonics then team up to save their friends and fix the time stream.

Take a look at this Sonic Generations interview with Patrick Riley!

This is a complete video at the Sonic Generations demo showcasing the Green Hill and City Escape. levels

And check out this awesome “Sonic Through The Years Trailer!”

Here is a list of key elements that will be available in SEGA’s Sonic Generations based on news and announcements made so far.

Characters
A wide variety of characters have been announced by SEGA.

Playable characters will include:

Sonic (both Classic and Modern)Super Sonic (both Classic and Modern)

Non playable characters will include:

Omochao (Option for Omochao to guide the player in every level)Dr. Eggman (Modern confirmed)Miles “Tails” Prower (Classic and Modern)Amy Rose (Modern confirmed)Metal Sonic (Classic)Knuckles the Echidna (Modern confirmed)Espio the ChameleonVector the CrocodileCharmy BeeShadow the HedgehogRouge the BatCream the RabbitCheeseBlaze the Cat

Classic Levels
The game features levels derived from 20 years of Sonic history, spreading across three eras: Classic, Dreamcast and Modern. Each level can be played with either Classic Sonic or Modern Sonic, each taking their own routes throughout the level.[9] Classic Sonic’s levels are strictly two-dimensional side scrolling stages, using classic moves like the Spin Attack and Spin Dash while Modern Sonic’s levels follow a gameplay style similar to more recent entries in the series, with the console versions using the 2D/3D style gameplay of Sonic Unleashed and Sonic Colors, featuring homing attacks, boosting, speed drift and the quick step.

Other than the original Green Hill Zone, both the Xbox 360/PlayStation 3 version and 3DS versions of the games feature their own list of stages, taken from various games throughout the series. The following stages have been announced by Sega:

Xbox 360/PS3 Version

Green Hill: from Sonic the HedgehogChemical Plant: from Sonic the Hedgehog 2Sky Sanctuary: from Sonic & KnucklesCity Escape: from Sonic Adventure 2Seaside Hill: from Sonic HeroesRooftop Run: from Sonic Unleashed

3DS Version

Green Hill: from Sonic the HedgehogCasino Night: from Sonic the Hedgehog 2Mushroom Hill: from Sonic & KnucklesEmerald Coast: from Sonic Adventure

3DS Version
The 3DS version uses the 2D gameplay of the Sonic Rush series. Unlike the console ports, the 3DS version will feature special stages (based on the ones from Sonic Heroes) and a multiplayer versus mode, and the majority of stages included will be different from those of the console versions. There will be a local wireless 2-player race mode in the 3DS version of the game and a StreetPass will be used to unlock special content and challenges as one pass by someone else.

Hub Worlds
Hub worlds like the ones in Sonic Unleashed have been confirmed in an interview with Takashi Iizuka. He said that the hub world starts out as the white space, but opens up more as the Sonics pass through more levels.

Check out the trailer!

Eagerly anticipating this game? Don’t forget to leave a comment and share your opinion.

Take a look at our Sonic Generations Screenshots Gallery!

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Professor Layton and the Last Specter Preview

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Features Next Button Video Games Blogger Logo Sonic Generations ScreenshotSonic Generations Preview Infamous 2 Festival of Blood ScreenshotInfamous 2: Festival of Blood Preview Professor Layton Last Specter LogoProfessor Layton and the Last Specter Preview Saints Row The Third Cast ImageSaints Row: The Third Characters List Follow us on TwitterFollow us on Facebook Gears of War 3 & Xbox 360 Console Giveaway! Professor Layton and the Last Specter Preview 16 September 2011 Leave A Comment Posted by:Meg Professor Layton Last Specter Logo

This Professor Layton and the Last Specter Preview gives a quick look at what can be expected from the upcoming adventure-puzzle title!

Professor Layton and the Last Specter, known as Professor Layton and the Spectre’s Call in Europe and Australia, is a puzzle video game produced by Level-5 for the Nintendo DS handheld game console. It is the fourth game in the Professor Layton series. The game is a prequel to the series, set three years before the events in Professor Layton and the Curious Village, and tells the story of how Luke met Professor Layton and how he became his apprentice. The game also includes a separate RPG known as ‘London Life’ which can be unlocked after the completion of the main puzzle adventure.

The game was confirmed to release on the Nintendo DS in North America in October 17, 2011, and in Europe on November 25, 2011.

Take a look back at Layton’s puzzling past, and take a sneak peek at his forthcoming adventure in the new game Professor Layton and the Last Specter!

Key Features of Professor Layton and the Last Specter

Here is a list of key elements that will be available in Professor Layton and the Last Specter based on news and announcements made so far.

Confirmed Characters
These characters have been confirmed so far:

Professor Hershel Layton- A Professor of archaeology at Gressenheller University. He became a professor at the young age of 27.Luke Triton- Clark’s son, who has visions of the world ending. He has a special gift of understanding animals.Emmy Altava- Professor Layton’s assistant, as appointed by the President of Gressenheller University. She is said to be a heroine, and loves taking pictures, bringing her camera everywhere with her.Rosa Grims- Layton’s secretary, maid, and friend. She keeps track of research, cleans his room, and is known for her good advice.Jean Descole- The new villain of the series (replaces Don Paolo). He is responsible for the evil happening to the town. He is confident Layton can solve the mystery, and wants to put an end to the professor’s work. He has an unknown connection with Professor Layton.Inspector Clamp Grosky- A police inspector from Scotland Yard (replaces Inspector Chelmey), and has a fiery passion for mysteries that require his expertise. He is also very athletic and energetic.Keyte- Granny Riddleton’s cat who collects all the unsolved puzzles (replaces Granny Riddleton) for Layton to solve.Dean Delmona- Dean of Gressenheller University, and thus is Layton’s boss. Contrary to Layton’s wishes, he appointed Emmy as his assistant.Granny Riddleton- She and Emmy had a quick conversation, short enough for Layton and Luke not to see or meet her yet. She tells Emmy that her cat, Keyte, will now be responsible for keeping track of lost puzzles.Clark Triton- The mayor of Mist Haley and Luke’s father. He is also a friend of Professor Layton from college. He sends Layton a letter requesting his assistance to solve the mystery of the specter.Brenda Triton- Clark’s wife, and Luke’s mother. Luke is very inseparable when with her.Yula Alanbard- The townsfolk refer to her as the catastrophic witch. They say she wants to bring destruction to the entire village. She has an illness which keeps her homebound, and she rarely goes outside. She has a soft spot towards Luke and they have supposedly had a “small romance”.Tony Alanbard- Yula’s younger brother. Although his sister thinks he’s a kind child, he can act very mischievous when nobody is around.Doland Noble- The butler at the Triton residence. He and Luke have a strong bond, as he raised Luke since he was just a baby.Deems- The Alanbard family’s mysterious gardener. Because of his scary face, people are afraid of him. He is very protective of Yula, and hates visitors.Levin Jakes- Mist Haley’s Chief of Police. The entire village has complete trust in him. Some say that he is so good at his job, he must be sent from God.Toppy- A mouse that Luke is friends with. He runs around Mist Haley and reports back to Luke what is happening.Dark Crow- The demon that attacks Layton, Luke, and Emmy. She has the ability to transport anywhere she wants to go. She lives in the Black Market and gives Layton, Luke, and Emmy quite a chase.

Professor Layton’s London Life
Professor Layton’s London Life is a 100 hour RPG developed by Brownie Brown. The game features many of the Professor Layton Series characters, from all four games released as of 2009, and three downloadable characters from Professor Layton and the Eternal Diva. The game allows the player to create his/her own avatar that they can have live in London. Specific Londoners will ask them to do certain tasks, unlocking more places in London to visit.

Check out the trailer!

Eagerly anticipating this game? Don’t forget to leave a comment and share your opinion.

Take a look at our Professor Layton and the Last Specter Screenshots Gallery!

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